This is the site That I am really inspired by I like it simplicity so this is going to be the base model of how my site is going to work and looks
So overall look that I want for my website is going to be very simple and very clean I would like to have a background image that reflects my cultural background and I’ve chosen an image that I took myself during my time as a photography major. I want to build out a site that is pretty much static that does not scroll I would like to navigate through the links on the home page in the navigation bar. There will be a bar across the top of the page that reads my branding and name with a color block that extends from the top of the page to the bottom with room for my footer this color block will contain my navigation links. The navigation will include about a portfolio and a contact page. within the portfolio link there will be 2 pages my fine art portfolio which will contain photography illustration and paintings, and a design page which will contain my school portfolio which will include typography, branding, and design projects.
Design is (by nature) a subjective thing. It’s also a team sport. When making design decisions about look or feel or content, disagreement is common and tensions can emerge. So how do you decide what “good” is for your product?
Good design happens when a good user experience meets a solid brand identity. There are a lot of published “best practices for design” available, but simply following the basic standards won’t get you to great design. Great design happens when you define what good means specifically for your product, and then nail it.
In this lesson, you’ll see common principles for good design, and you’ll learn how to set your own standards so that subjective decisions don’t stall you or tear your team to shreds… they launch you to awesome design.
Get used to describing design based on underlying principles. Write out the seven principles and then look at a recent design you’ve done. Put a checkmark by any principles that are at play in your design. Then, verbally describe your design to a friend or teammate, using the principles in your description.
Dieter Rams has designed an astounding number of iconic products. First, watch the video (you can skip ahead to 4:30, where the good stuff starts.) Use his 10 principles to review a design you are working on. How well does it reflect these principles? Pick one principle, and consider changes you could make to your design to bring it more into line with the principle. (Here’s a reference list of the 10 Principles.)
Luke’s article has lots of design principles examples from different companies. Use the example principles to come up with a set of your own. Aim for 5-7 (no more than 10!) Write these down and put them on a wall near where you work.
Want more tips? Stephen P. Anderson has lots in his fantastic Slideshare: Principles to Build By
Write down 3-4 specific questions you want answered, and host a 10-minute design critique. Bonus: Use the session to practice describing how the elements contribute to or detract from design principles. Use sentences that link your feedback to your principles. For example, “This screen is too dark because it doesn’t correspond with our principle of ‘light and open’ ”
At PatientsLikeMe, buttons are “lickable.” At Luxr, we want to banish “wandery-squanderness.” What unique words do you use to communicate design? Listen to how you and members of your team describe design, and see if you can coin a word or phrase that is unique to you.
I just thouht this was a cute site